But if you strip down the eye candy, Horizon focuses on a hero’s journey with a young woman at the center. The promise of using a bow and arrow to hunt prey is something that’s been working its way into a litany of games in the past several years, much less with a metallurgy tint and lifeforms comprised of circuits and wires to resembling hulking beasts. Horizon Zero Dawn‘s premise that man, in a tribal state, and machine, co-exist, sells itself. Publisher: Sony Interactive Entertainment It’s also a compelling reason why Guerilla should be working on new IP. Born on a lark as the “most risky” concept from a Guerilla Games pitch session, the aesthetic of meshing tribal warfare with high-tech creatures is intriguing all on its own before one even picks up a DualShock remote. Horizon Zero Dawn came out of nothingness and delighted thousands.
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